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Description

Plague Inc. meets DEFCON on a real 3D Earth. Command six weaponized satellites, erase 176 nations with lasers, nukes, EMPs and a nanite swarm, frame rival blocs for your crimes, and stay one step ahead of the counterstrike that will end you.

Six satellites circle a photoreal 3D Earth on real orbits, each drawing its footprint on the surface, and nothing fires unless a satellite is overhead. Every strike raises suspicion. As the Counterstrike meter climbs, space powers launch anti-satellite missiles at the constellation; once World Unity passes 60%, an Earth Defense Initiative forms and grows day by day. The run ends with every nation removed, or with the station shot out of the sky.

Along the way, fallout drifts across borders, refugees carry unrest into neighbouring nations, destroyed grain exporters starve the poorest, and EMP blackouts ripple through shared grids. Frame a rival bloc for a strike and two alliances may go to war with each other instead of looking up.

Four storylines put the player in different roles, each with its own weapon:

The Vanguard: You are the first ship of an invasion fleet.
The Mad Astronaut: Six years alone on the station. You stopped answering Houston a year ago.
The Order: Eleven centuries of patience. Tonight the pyramid is complete.
HALCYON: Orbital defense AI. Alignment status: unresolved.

All nations, alliances and events in the game are abstractions. No real person is depicted.

Features

  • A real Earth as the board. NASA day and night imagery, a moving terminator, 176 nations with real borders and populations.
  • Orbital mechanics that matter. Six satellites on real (sped-up) orbits with footprints and predicted tracks. Retask a satellite to reach a target, at a cost.
  • A world that shoots back. Anti-satellite missiles take three days to arrive: intercept them, blind the launch site with an EMP, or lose the satellite.
  • Cascades across borders. Fallout, refugees, anarchy, famine, grid blackouts and the self-spreading Grey Swarm.
  • Politics as a weapon. Frame rival blocs, push them into 25-day wars, and keep the coalition against you small.
  • 52 events and 36 objectives. 15 events are follow-ups to earlier choices and 16 belong to a single storyline; some objectives can be failed.
  • Four storylines with their own weapons: Harvester Beam, Hijack Arsenal, Subvert Government, Assimilate.
  • Daily Challenge and five scenarios: EMP Only, No Nukes, Speedrun 200, Silent Running, Blind Spot.
  • Three difficulty levels, a guided tutorial, 13 station upgrades and 25 Steam achievements.
  • Full controller support and a 1280 × 800 layout for Steam Deck. Colour-blind palette, UI scaling, rebindable keys.

Trailer

Download the trailer (MP4, 1280 × 720, 21.9 MB). Full quality, 1920 × 1080 at 60 fps: ask press@killsatgame.com.

Screenshots

1920 × 1080, captured from the game with the HUD on. Click a thumbnail for the full-size file.

nuke night
nuke night
1920 × 1080 · PNG · 1.3 MB
missile intercept
missile intercept
1920 × 1080 · PNG · 1.3 MB
emp blackout
emp blackout
1920 × 1080 · PNG · 842 KB
target panel
target panel
1920 × 1080 · PNG · 1.3 MB
geopolitics war
geopolitics war
1920 × 1080 · PNG · 676 KB
event card
event card
1920 × 1080 · PNG · 720 KB
storyline select
storyline select
1920 × 1080 · PNG · 586 KB
late game coalition
late game coalition
1920 × 1080 · PNG · 1.0 MB

Logo and icon

Stacked logo
Stacked logo
SVG, transparent · 14 KB
Stacked logo
Stacked logo
1600 × 285 · PNG, transparent · 114 KB
One-line logo
One-line logo
SVG, transparent · 14 KB
One-line logo
One-line logo
2400 × 427 · PNG, transparent · 190 KB
Icon
Icon
184 × 184 · PNG · 62 KB

Store art and key art

Key art

Key art, wide
Key art, wide
3840 × 2160 · textless · 10.2 MB
Key art, hero
Key art, hero
3840 × 1646 · textless · 6.3 MB
Key art, tall
Key art, tall
2000 × 3000 · textless · 6.5 MB
Key art, square
Key art, square
2048 × 2048 · textless · 6.1 MB

Steam and store capsules

Header capsule
Header capsule
920 × 430 · PNG · 721 KB
Main capsule
Main capsule
1232 × 706 · PNG · 1.5 MB
Small capsule
Small capsule
462 × 174 · PNG · 147 KB
Vertical capsule
Vertical capsule
748 × 896 · PNG · 1.0 MB
Library capsule
Library capsule
600 × 900 · PNG · 831 KB
Library hero
Library hero
3840 × 1240 · PNG · 5.0 MB
Page background
Page background
1438 × 810 · PNG · 1.3 MB
itch.io cover
itch.io cover
630 × 500 · PNG · 641 KB
Social card
Social card
1200 × 630 · PNG · 1.3 MB

Credits

Boundary Stone Studios
Design, direction, writing
Earth imagery
NASA Visible Earth (Blue Marble) and NASA Earth Observatory (Earth at Night)
Country borders and data
Natural Earth (public domain)
Flags
Flagpedia.net (public domain)
Fonts
Inter and JetBrains Mono (SIL Open Font License 1.1)
3D globe
globe.gl and three.js (MIT)

Contact

Press and creators
press@killsatgame.com

Screenshots, trailer footage, logos and store art on this page may be used in coverage of the game, videos and streams.